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An Interactive Earth

I had the privilege to be a part of this incredible projection work while I was working for Jon Baxter at Perceptual Engineering. This concept was first built for AUT as part as a future convention. The idea was to create a unique user experience where the user has the ability to change the interface of the earth with a very important message: We must take responsibility for our actions.

A hybrid between the digital and physical worlds, the Interactive Earth is based on a 2 meter diameter fiber glass sphere projected onto from all sides creating a stylised version of the earth. An ipad built into an old wooden church lectern gave the audience control over the fate of the earth by manipulating the parameters 'nature', 'development', 'control' and 'chaos'. These parameters are intrinsically linked; as development increases nature decreases. Only when the parameters are in balance can harmony occur.